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Best Anubis Smokes and Utility in CS2 (2026 Guide)

Best Anubis Smokes and Utility in CS2 (2026 Guide)

Best Anubis Smokes and Utility in CS2 (2026 Guide): Ranked Lineups You Must Learn

Anubis is officially back in the CS2 Active Duty map pool, replacing Train ahead of the next Premier season and upcoming Tier-1 tournaments. With ESL and BLAST already integrating Anubis into their competitive calendars, mastering utility on this map is no longer optional — it’s mandatory.

This guide is a ranked breakdown of the best Anubis grenade lineups in CS2, based on a Cybersport.ru utility overview and updated for the current competitive meta. We focus on high-impact smokes, molotovs, and flashes that consistently decide rounds in matchmaking, Premier, and professional play.

Why Anubis Utility Matters in CS2

Anubis is one of the most utility-dependent maps in Counter-Strike 2.
Mid control, water fights, and both A and B executes rely heavily on precise smokes and molotovs. Unlike Mirage or Dust2, raw aim alone rarely wins rounds here.

Pro players and analysts consistently note that:

Smokes can completely shut down vision across large sections of the map

Molotovs are essential for clearing deep angles and connector positions

Poor utility usage makes CT retakes almost impossible

As a result, learning the right grenades early gives a huge ranking advantage.

S-Tier Utility (Must-Know Anubis Lineups)

These are the most important grenades on Anubis. Learn these first.

1. Mid Doors Smoke (T Side)

This smoke blocks the Mid Doors vision and allows Terrorists to safely contest mid control. It is one of the most frequently used smokes on Anubis in both matchmaking and pro play.

Why it’s S-Tier:

Enables mid splits to both A and B

Denies early AWP angles

Forces CTs to waste counter-utility

2. B Connector Smoke (T Side)

Smoking B connector is essential for taking water control and executing onto the B site. Without it, CTs can freely peek or spam through the choke point.

Why it’s S-Tier:

Secures water control

Enables B splits and late executes

Used in nearly every B round at pro level

3. A Site Execute Smoke Wall (T Side)

This setup uses three coordinated smokes to block key CT angles on A:

“Nine”

Alley

Deep CT vision line

Why it’s S-Tier:

Turns A from a defender-favored site into a playable target

Reduces the impact of CT AWPers

Works for both fast hits and late-round executes

4. B Site Execute Smokes + Molotov (T Side)

A combination of connector denial and site coverage, followed by a molotov to clear backsite positions.

Why it’s S-Tier:

Forces CTs into predictable positions

Simplifies post-plant scenarios

Extremely effective in coordinated play

A-Tier Utility (High Impact, Situational)

Strong grenades that shine in specific scenarios.

5. Mid Molotov to Clear Hiding Spot (T Side)

This molotov forces defenders out of a common mid corner, often netting free damage or map control.

6. A Site Molotov (T Side)

Used to clear a planted defender position during A takes or post-plant situations.

7. Instant T-Stairs Smoke (CT Side)

A defensive smoke that shuts down early T pressure toward water and mid.

Why A-Tier:
These grenades don’t win every round on their own, but they consistently create advantages when used correctly.

B-Tier Utility (Retakes & Niche Plays)

Useful, but mostly in retake or late-round scenarios.

8. B Connector Retake Smoke (CT Side)

Thrown from CT spawn to block connector during B retakes.

9. B Main Smoke (CT Side)

Buys time and reduces exposure when defending or retaking B.

10. A Main Defensive Smoke (CT Side)

Slows down A pressure and forces Ts to commit utility.

11. B Connector Molotov (CT Side)

Stops fast connector pops during B hits.

12. Anti-Plant Molotov (CT Side)

Effective when thrown during the plant animation to delay or deny it.

Flashbangs and HE Grenades on Anubis

Key Flashbang Uses

Support peeks from B backsite

Enable connector aggression

Blind B main pushes without overexposing teammates

HE Grenade Tip

A well-placed HE grenade can break a smoke on “Nine”, restoring vision and disrupting T executes.

Competitive Context: Why This Guide Is Timely

Anubis replaces Train in the Active Duty map pool

The change affects CS2 Premier, ESL, and BLAST tournaments

Pro players have publicly noted that Anubis heavily rewards structured utility usage

With Anubis returning after months outside the pool, many players are underprepared, making utility knowledge a major edge in early seasons.

Final Thoughts

If you want to climb ranks in CS2 or stay competitive in Premier, learning Anubis smokes and molotovs is one of the highest-ROI skills right now. Even basic lineups dramatically increase win probability on this map.

This ranked utility list covers the most efficient and commonly used grenades, making it an ideal starting point before diving into deeper lineup libraries.