Valve Fixes Crashes and Animation Glitches in CS2 September Patch

Valve Fixes Crashes and Animation Glitches in CS2 September Patch

Valve Fixes Crashes and Animation Glitches in CS2 September Patch

Valve rolled out a CS2 update (~2.4 GB) that addresses multiple critical bugs:

Fixed crashes when switching audio devices.

Resolved issues with sound visualization on the minimap.

Corrected sounds playing incorrectly as players move through water.

Fixed faulty weapon viewmodel animations tied to angle changes at certain FPS levels.

Addressed grenade and player clipping issues on maps Ancient and Shoots.

Updated Grail, Agency, and Dogtown maps to their latest Community Workshop versions.

UI improvements: restored correct layout for the Equipment Loadout menu at various resolutions.

Enabled "Unfavorite for CT" action for trade-protected and rental items. 

MetaRatings highlights the collaboration between Valve and platform FACEIT, noting that the latter developed a workaround to block teleport and super-jump exploits on its servers. According to the article, FACEIT had been communicating with Valve since the vulnerabilities emerged. 

Community Reactions & Additional Context

From Reddit (r/cs2):

"Teleport exploit has been fixed since Monday …"
"Valve fixed the exploit on Monday."
These comments suggest Valve applied the fix earlier on its servers, with FACEIT implementing protections shortly after. 

Official FACEIT update on X:

"We're aware of two new CS2 exploits, namely the 'Super Jump' and 'teleport' bugs … and are investigating further."
Later: "We have successfully developed a way to prevent the 'teleport' bug on FACEIT servers as of last night and are rolling this out…" 

These posts reinforce that FACEIT quickly acted to mitigate the exploit while Valve had already patched it on standard game servers.

Summary (in English)

Valve released a new patch for CS2 on September 4, 2025, fixing multiple issues:

  • Game crashes (on device change), audio glitches on the minimap, underwater sound errors, and viewmodel animation bugs.

  • Map-specific fixes (Ancient & Shoots) and updates to Community Workshop maps.

  • UI improvements for Loadout menu and expanded "Unfavorite for CT" functionality.

FACEIT collaborated with Valve and successfully deployed countermeasures against movement exploits—specifically teleport and super-jump bugs.
Reddit users and official channels confirm that Valve addressed the exploit first, and FACEIT followed promptly to secure its servers.