Jame shrugs off BLAST Bounty win as “a regular CCT event” after PARIVISION’s dominant title run

Jame shrugs off BLAST Bounty win as “a regular CCT event” after PARIVISION’s dominant title run
PARIVISION shocked the CS2 scene by winning BLAST Bounty Finals, sweeping Falcons 3–0 in the grand final — but team captain Jame showed little emotion afterward, downplaying the achievement and comparing it to a Tier-2 event.
Despite securing their first major LAN trophy since the IEM Rio Major triumph, Jame insisted the victory didn’t feel special in the moment, emphasizing long-term consistency over short-term hype.
“This one is like a regular CCT event… I don’t mean to show off, but that’s how it feels in this very second,” Jame said in a post-match interview with HLTV.
PARIVISION’s BLAST Bounty run: results, ranking impact, and context
PARIVISION completed one of the cleanest runs of the event, dropping only one map in five series on their way to the title. Their path included wins over Spirit, FURIA, and Falcons, three teams led by some of the biggest superstar names in CS2.
The grand final ended in a convincing 3–0 sweep of Falcons, instantly pushing PARIVISION up to #4 in the global Valve Regional Standings (VRS) — their highest ranking to date.
HLTV described the run as a breakthrough moment for a roster that had previously struggled to convert deep runs into trophies.
Jame compares BLAST Bounty to past LAN highs
While acknowledging the importance of the win, Jame explained that it didn’t come close emotionally to earlier achievements such as LanDaLan or his Major-winning run.
“LanDaLan was top two after Rio. That one felt way different. This one doesn’t feel like that at all,” he explained.
The veteran AWPer also cautioned against overreacting to one strong tournament.
“One tournament doesn’t reflect or show anything. Moving on, it will be much harder to do.”
Tactical approach: adapting mid-round, not avoiding star players
Responding to claims that PARIVISION repeatedly attacked weaker bombsites to avoid elite AWPers and riflers, Jame rejected the idea of a fixed game plan.
“Any call can be re-called based on things happening during the round,” he said, adding that sometimes exploiting a single site is simply the correct adjustment if opponents fail to adapt.
This flexible calling was a key factor in dismantling Falcons, who struggled to find answers throughout the series.
Coach dastan: “Today this team is PARIVISION”
Head coach dastan called the victory an emotional milestone, particularly for a young lineup facing top-tier opponents for the first time.
“I’ll be happy for at least one day. The Counter-Strike life is very hard… today this team is PARIVISION,” dastan said.
He also highlighted the psychological barrier the team overcame by beating players like NiKo and m0NESY, reinforcing the belief that they belong at the elite level.
In a separate interview during the tournament, dastan described his strict coaching philosophy:
“I try to be very strict because every bad situation will cost us in the future.”
zweih’s rise and PARIVISION’s roster development
Newcomer zweih, who joined after leaving Spirit, downplayed his strong performances early in the event.
“I just got lucky… I was playing Geometry Dash and connecting to the server,” he joked.
Despite the humor, zweih emphasized that joining PARIVISION was the best available option for his development in the CIS scene, and the BLAST Bounty title has already validated that decision.
What’s next for PARIVISION after BLAST Bounty?
While the trophy marks a major milestone, both Jame and dastan stressed that consistency — not one-off victories — will define PARIVISION’s future.
With a top-4 VRS ranking and wins over elite teams, PARIVISION now face higher expectations heading into upcoming CS2 events, where repeating this level of performance will be significantly harder.
For now, however, the message is clear: PARIVISION are no longer outsiders — even if their captain refuses to celebrate just yet.





