100 Thieves Eliminate BC.Game From EWC 2026 as Gizmy Clutches Out Thriller

100 Thieves survived a huge performance from Oleksandr "s1mple" Kostyliev to eliminate BC.Game from the Esports World Cup 2026 Open Qualifier, completing a 2-1 comeback after losing the opening map.
The August 9 series in Paris featured overtime on Nuke and a 13-11 Anubis decider, with Jack "Gizmy" von Spreckelsen delivering two decisive late-round clutches for 100 Thieves.
BC.Game's defeat ended their EWC qualification bid despite s1mple finishing as the highest-rated player in the server with a 1.34 rating.
100 Thieves subsequently defeated 1win 2-0 in their qualification match to secure a place at the Esports World Cup 2026 main event.
Quick Summary
| Detail | Information |
|---|---|
| Match | 100 Thieves vs BC.Game |
| Event | Esports World Cup 2026 Open Qualifier |
| Stage | Playoffs, Round of 16 |
| Date | August 9, 2026 |
| Location | Paris, France |
| Result | 100 Thieves 2-1 BC.Game |
| Inferno | BC.Game 13-7 |
| Nuke | 100 Thieves 16-12 OT |
| Anubis | 100 Thieves 13-11 |
| 100T standout | Gizmy — 1.23 rating |
| BCG standout | s1mple — 1.34 rating |
| Outcome | BC.Game eliminated |
| 100T's subsequent result | Beat 1win 2-0 and qualified for EWC 2026 |
What Happened in 100 Thieves vs BC.Game?
BC.Game appeared to have the series under control early.
Starting on their Inferno pick, TaZ's team converted an early advantage into an 8-4 halftime lead before eventually closing the map 13-7.
Ayush "mzinho" Batbold was particularly influential during BC.Game's strong opening map, while 100 Thieves struggled to match their opponents' firepower.
The direction of the series changed dramatically on Nuke.
BC.Game again built an early lead, helped by a strong CT-side showing from s1mple. Despite playing the T side, however, 100 Thieves recovered enough rounds to enter halftime only two rounds behind at 5-7.
After the side switch, 100 Thieves produced a six-round run that moved them ahead 11-8.
BC.Game responded and eventually reached series point, but the map still slipped away.
Gizmy produced one of the defining moments of the match with a 1v3 clutch that forced overtime. Once extra rounds began, 100 Thieves swept the overtime period and took Nuke 16-12.
That sent the series to Anubis.
Anubis Goes Down to the Final Rounds
BC.Game again started quickly on the deciding map, moving into a 4-1 advantage.
100 Thieves adjusted with a more proactive CT approach and recovered to keep the half competitive. The teams entered the break tied 6-6.
BC.Game then moved ahead again after the second-half pistol and eventually reached a 10-9 lead.
The economic battle that followed proved crucial.
At 9-10, 100 Thieves successfully attacked the A site with Tec-9s, damaging BC.Game's economy and forcing their opponents toward a double eco.
Gizmy then delivered another major clutch.
In round 23, he won a 1v2 against s1mple and mzinho after BC.Game had threatened to convert a 2v4 situation.
Håvard "rain" Nygaard finished the job with a triple kill in the final round, giving 100 Thieves a 13-11 map victory and a 2-1 series win.
Match Timeline
| Stage | What happened |
|---|---|
| Inferno opening | BC.Game establish a 6-1 advantage |
| Inferno halftime | BC.Game lead 8-4 |
| Inferno finish | BC.Game win 13-7 |
| Nuke opening | BC.Game move ahead 6-1 |
| Nuke halftime | BC.Game lead 7-5 |
| Nuke second half | 100T recover and move ahead 11-8 |
| Nuke late game | BC.Game reach series point |
| Nuke turning point | Gizmy wins a 1v3 to force overtime |
| Nuke overtime | 100 Thieves sweep OT and win 16-12 |
| Anubis halftime | Teams tied 6-6 |
| Anubis late game | BC.Game lead 10-9 |
| Anubis turning point | 100T win a Tec-9 A-site attack |
| Round 23 | Gizmy wins another clutch, this time 1v2 |
| Final round | rain's triple closes Anubis 13-11 |
| Series | 100 Thieves win 2-1 |
| Later on August 9 | 100 Thieves defeat 1win 2-0 to qualify for EWC 2026 |
Key Player Statistics
| Player | Team | K-D | ADR | KAST | Rating 3.0 |
|---|---|---|---|---|---|
| s1mple | BC.Game | 64-44 | 87.5 | 76.4% | 1.34 |
| Gizmy | 100 Thieves | 50-46 | 85.3 | 76.4% | 1.23 |
| sirah | 100 Thieves | 51-43 | 75.8 | 75.0% | 1.09 |
| Magisk | BC.Game | 51-47 | 71.1 | 69.4% | 1.08 |
| poiii | 100 Thieves | 50-44 | 71.4 | 76.4% | 1.06 |
| rain | 100 Thieves | 45-51 | 73.8 | 77.8% | 1.03 |
| mzinho | BC.Game | 41-47 | 69.0 | 79.2% | 1.01 |
| electroNic | BC.Game | 33-49 | 58.9 | 72.2% | 0.87 |
| Senzu | BC.Game | 38-49 | 62.0 | 69.4% | 0.87 |
| device | 100 Thieves | 38-44 | 59.7 | 72.2% | 0.79 |
The numbers illustrate one of the unusual features of the series: 100 Thieves won despite s1mple comfortably leading the match statistically and device finishing with the lowest rating among the ten players.
Gizmy Becomes the Difference Maker
The box score alone does not fully explain Gizmy's impact.
His 1.23 rating was the best on 100 Thieves, but the timing of his contributions mattered even more.
The British player won the 1v3 that kept 100 Thieves alive on Nuke and then added the crucial 1v2 on Anubis.
Both clutches arrived during high-leverage stages of the series.
That is especially significant because Gizmy only took over as 100 Thieves' in-game leader in July, replacing Ag1l in the active lineup and allowing rain to step away from calling duties.
The current 100 Thieves lineup is:
| Player | Status |
|---|---|
| Nicolai "device" Reedtz | Active |
| Håvard "rain" Nygaard | Active |
| Jack "Gizmy" von Spreckelsen | Active / IGL |
| William "sirah" Kjærsgaard | Active |
| Alex "poiii" Nyholm Sundgren | Active |
| Lukas "gla1ve" Rossander | Coach |
The BC.Game lineup that contested the qualifier consists of:
| Player | Status |
|---|---|
| Oleksandr "s1mple" Kostyliev | Active |
| Denis "electroNic" Sharipov | Active |
| Emil "Magisk" Reif | Active |
| Azbayar "Senzu" Munkhbold | Active |
| Ayush "mzinho" Batbold | Active |
| Wiktor "TaZ" Wojtas | Coach |
Tactical Impact: 100 Thieves Found Answers Mid-Series
One of the most encouraging aspects of the victory for 100 Thieves was their ability to recover after repeatedly falling behind.
BC.Game won five of the six pistol rounds in the series, according to Dust2.us, yet could not convert that advantage into the match victory.
100 Thieves instead found their most important rounds deeper into the maps.
Their proactive CT adjustments on Anubis helped stop BC.Game from converting its early 4-1 advantage into control of the map, while their willingness to attack the A site during the late force-buy sequence disrupted BC.Game's economy.
It would be premature to treat one qualifier as proof of a complete tactical transformation under Gizmy, but the series provided evidence that the new lineup can adapt during difficult maps rather than relying solely on its veteran firepower.
Why the Result Matters for BC.Game
For BC.Game, the elimination is particularly painful because individual star power was not the problem.
s1mple produced 64 kills, a +20 K-D differential and a 1.34 rating.
Magisk also finished above a 1.00 rating.
It still wasn't enough.
BC.Game entered the event with a rebuilt roster featuring s1mple, electroNic, Magisk, Senzu and mzinho under TaZ, and had already won Elisa Esports BreakOut Series 1 with the new lineup.
The EWC qualifier represented a more demanding test.
HLTV reported after the elimination that BC.Game remained outside the VRS top 50 despite its recent progress.
TaZ also acknowledged that the roster remains a work in progress, pointing to tactics, communication and reactions as areas requiring improvement.
The challenge is understandable.
BC.Game are attempting to combine players developed in very different tactical environments, including experienced veterans and younger Mongolian stars.
The defeat to 100 Thieves demonstrated how narrow the margin can become when those systems are tested in elimination matches.
Tournament Impact
The consequences were immediate.
BC.Game's defeat removed s1mple and company from contention for one of the four EWC main-event places available through the Paris qualifier.
100 Thieves moved forward to face 1win, which had emerged from the same difficult section of the bracket.
That part of the qualifier also included Liquid, OG and FOKUS.
100 Thieves then completed the job.
They defeated 1win 2-0, winning Ancient 16-14 and Anubis 13-6, to secure their place at the Esports World Cup 2026 main event.
The victory therefore turned the BC.Game series from merely a notable elimination into the penultimate step of a successful qualification campaign.
Impact Analysis
For 100 Thieves
The result provides an important early success for the Gizmy-led version of the roster.
100 Thieves assembled a lineup containing major-winning veterans device and rain alongside younger talent, but the organization has had to build its VRS position rather than inherit an established high-ranking core.
Qualifying for EWC gives the team access to another major international LAN environment and another opportunity to test the project against stronger opposition.
More importantly, the way 100T defeated BC.Game showed that the roster did not need device to dominate individually to win.
For BC.Game
The result raises different questions.
s1mple's individual level was clearly sufficient to influence the series, but BC.Game could not consistently turn advantages into map wins.
Nuke is the clearest example.
BC.Game built the stronger opening, reached series point and received a high-impact performance from s1mple, yet still lost after Gizmy's clutch forced overtime.
The roster's next stage of development therefore appears less about proving its potential firepower and more about improving consistency, coordination and late-round conversion.
What Changes Now?
For 100 Thieves, the story has already moved beyond the BC.Game victory.
Their subsequent 2-0 win over 1win means they have officially completed the qualification route and will play at the Esports World Cup 2026 CS2 main event.
BC.Game, meanwhile, must move on without an EWC berth.
The result does not erase the team's recent Elisa BreakOut title, but it means their rebuilt lineup will need other events to continue establishing itself internationally and improving its position within the competitive ecosystem.
What to Watch Next
The biggest question for 100 Thieves is whether their qualifier form translates against the stronger field waiting at EWC.
Gizmy's integration remains particularly important.
He was recruited as an actual in-game leader after rain's period as caller, and the BC.Game match showed the potential upside: 100T received both leadership and high-impact individual rounds from the same player.
device is another player to monitor.
He finished the BC.Game series with only a 0.79 rating, yet 100 Thieves still advanced. A return toward his usual individual output would give the roster another potential source of firepower at the main event.
For BC.Game, attention turns toward how quickly TaZ can integrate a lineup built from players with very different competitive backgrounds.
Related Teams, Players and Events
100 Thieves: The international roster returned the organization to Counter-Strike competition after a multi-year absence and now features device, rain, Gizmy, sirah and poiii.
BC.Game: Their current project combines s1mple and electroNic with Magisk and Mongolian talents Senzu and mzinho.
Gizmy: Joined 100 Thieves in July 2026 and took over in-game leadership duties.
s1mple: Produced the highest rating of the series despite BC.Game's elimination.
Esports World Cup 2026: The main event begins August 12 after the Paris Open Qualifier distributed four qualification places.
FAQ
Did 100 Thieves eliminate BC.Game from EWC 2026?
Yes. 100 Thieves defeated BC.Game 2-1 in the Esports World Cup 2026 Open Qualifier playoffs on August 9.
What was the 100 Thieves vs BC.Game score?
BC.Game won Inferno 13-7 before 100 Thieves recovered with a 16-12 overtime victory on Nuke and a 13-11 win on Anubis.
Who was the best player in 100 Thieves vs BC.Game?
s1mple recorded the highest rating in the series at 1.34, finishing with 64 kills and 44 deaths. Gizmy led 100 Thieves with a 1.23 rating.
Did 100 Thieves qualify for Esports World Cup 2026?
Yes. After eliminating BC.Game, 100 Thieves defeated 1win 2-0 and secured an EWC 2026 main-event berth.
Did BC.Game qualify for EWC 2026?
No. Their 1-2 defeat against 100 Thieves eliminated them from the Open Qualifier.





